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115: Reason in the Real World

Reason in the Real World is written by MIDI master and EQ’s executive editor Craig Anderton. It covers all of Reason's basics and advanced concepts, MIDI and shows how to make Reason part of a music composition system. Reason has always been recognized as a superb stand-alone application. However, it's also an outstanding team player when rewired into a host program such as Pro Tools or as part of a MIDI-based composition or live performance system.

  • MIDI meets Reason. The details behind Reason's MIDI implementation.
  • Reason as an instrument. How to use MIDI controller signals and hands-on control devices to add expressiveness.
  • The Reason sequencer. Go beyond (note on/note) off by learning how to maximize the use of controllers, velocity, pattern-based sequencing, and the like.
  • All about ReWire. Learn the ins and outs of using Reason in context with host programs such as Pro Tools and Sonar, particularly with respect to MIDI and audio integration. Experience (The Power to Create).
  • Reason in live performance. It's not just for the stage; taking a live performance approach while recording can lead to more spontaneous music.
  • Loops and Reason. If you're into loop-based music, Reason is a great playback and development tool. This course also covers the relationship between MIDI and REX files, and how to use MIDI editing to alter digital audio.
  • Reason as a signal processor. The new MClass processors don't just add a professional veneer to Reason projects, but can be used with external audio as well.

Prerequisites:
Taking the 100 course or 1 year of relevant audio engineering experience as determined by passing the Digidesign Pro Tools 101 test

 

 

 
Course
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Course Number: 115

Course Name: Reason in the Real World

Clock Hours: 16 Clock Hours

Author(s): ProMedia, Craig Anderton

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Faculty

 
     
Craig Anderton is an internationally-recognized authority on music and technology... ›› more
 
   
Michael Cruz brings a unique perspective into the world of Pro Tools for post-production... ›› more
 
     
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